Showing posts with label Cub Adventures. Show all posts
Showing posts with label Cub Adventures. Show all posts

Wednesday, January 11, 2017

January 2017 Newsletter

Scout Law:  Reverent
________________________________
Theme:  Passport to Other Lands
________________________________
Elkhorn District Blog:  elkhorncubs.blogspot.com
________________________________
________________________________
Upcoming Events
Basic Training:
Elkhorn District:  Saturday, January 14, 8-11:00 am, 110 S Main, Millville
Old Juniper District:  Thursday, February 16, 6:30-7:30 pm, 155 W 400 N, Smithfield
Old Ephraim District:  Saturday, February 18, 8-9 am, 940 Three Point Ave, Logan

Outdoor Ethics Training:  6 pm, Friday, January 20 - 6 pm, Saturday, January 21, Ogden Service Center.  Cost is $35 before January 15, $40 after.  Covers 3 meals and materials.  Open to all Scouters and Scouts age 14+.  Other training dates are March 24-25, May 12-13, and October 20-21.

Scouting for Food:  Bags will be issued at the March Roundtable meeting.

Cub Swim:  
Tiger/Wolf/Bear swim days will be Friday, April 14 (6, 7, or 8 pm) and Saturday, April 22 (12, 1, 2, 3 or 4 pm).   Attendees will complete Floats & Boats, Spirit of the Water, and Salmon Run.
Webelos swim days will be Saturday, April 15 (12, 1, 2, 3, or 4 pm) and Friday, April 21 (6, 7,  or 8 pm).  Attendees will complete Aquanaut Adventure.
Cost is $2/scout, bring swimsuit and towel.  Register online.

Cub STEM Activity Days:  April 15 or May 27, Camp Fife.  Registration begins at 9 am.  Cost is $25 per scout (Adults free), lunch provided.  Participants will experience a day of dynamic adventures with hands-on experiments.  Adventure zones include: robots, solar van, levers & pulleys, gravity, rockets, bb guns, and geocaching.

Scout-a-rama:  Saturday, April 30, Weber State Fairgrounds.  More details to come.

Woodbadge:  March 9-11 and March 23-25.  Wood Badge is a leadership training course which delivers high quality skills and techniques for leaders in all areas of Scouting. It draws from a wide range of sources within and beyond the bounds of Scouting to model the best techniques for developing leadership and teamwork among both young people and adults.  Find more details and register online at https://www.trappertrails.org/woodbadge.

Commissioner's College:  Saturday, March 11, 8 am - 3 pm, Ogden LDS Institute.  $15 before March 4th, $20 after.  For all commissioners, Roundtable staff or interested scouters.
_________________________________
Important Notice: Cub Scout Advancement Modifications Made 
The BSA has announced modifications to adventure requirements in response to feedback from den leaders who have run the new Cub Scouting program for a year. Dens may begin using the modified requirements immediately as they begin working on their next adventure.
​There is a 57 pg document detailing all the changes atwww.scouting.org/programupdates or ​
http://www.scouting.org/filestore/cubscouts/pdf/CubScout_Advancement_Modifications.pdf
___________________________________
Training Highlight:  Duty to God
Each Cub Scout pack across the United States is different.  We have different leaders, different chartered organizations and access to different resources.  Each family involved in Cub Scouting is unique as well with regards to its faith.
"The Boy Scouts of America maintains that no member can grow into the best kind of citizen without recognizing an obligation to God and, therefore, recognizes the religious element in the training of the member, but it is absolutely nonsectarian in its attitude toward that religious training.  Its policy is that the home, in conjunction with the organization or group with which a member is connected, will give definite attention to religious life." -BSA Declaration of Religious Principle 
The Cub Scout Duty to God adventures help the Scout become more aware of his Duty to God and what it means to be reverent.
Families are encouraged to help their Scout complete the Duty to God adventure for his rank and sign off on its completion.  However, not all families have the time or the ability to do this.  A portion of the requirements may also be completed in den meetings if desired.
Depending on their rank, in completing their Duty to God adventures, boys will participate in:
*Worship experiences
*Service projects
*Visits to religious sites or monuments where people might show reverence
*Learning about the faith beliefs of their family
*Opportunities to study people in history who have shown great faith in God
Interfaith activities are included in the Cub Scout Duty to God adventures, but a Scout's participation in them is primarily up to the boy and his family.  Boys can complete requirements by attending either a service for their own faith, or an interfaith activity.
How can leaders evaluate a Scout for his Duty to God adventure, especially if they are of different faiths?  Consider asking the Scout how his family or faith group defines duty to God and how he is living up to that definition.  Let the Scout speak and share.  Remember that the focus is on the Scout's understanding of his duty to God, not the leader's concept of what it should be.
Please note:  There have been changes to the Duty to God adventure requirements for each rank.  You can find the updated requirements at scouting.org/programupdates.
________________________________
Patch of the Month:  Religious Emblems
"A Scout is Reverent."  All Scouts show this by being faithful in their duty to God.  Some Scouts go further and give special service.  This faithfulness and service can help them to qualify for a religious emblem in the Duty to God program.
To encourage members to grow stronger in their faith, religious groups have developed the religious emblems programs.  The Boy Scout of America has approved of these programs and allows the emblems to be worn on the official uniform.  The various religious groups administer the programs.
Do Scouts have to earn the religious emblem for their faith?  No.  Not every youth is a member of a faith group, and not all faith groups offer religious emblems.  Earning one is not a requirement.  The BSA Duty to God program is introduced in the Duty to God adventure pages in the Tiger and Wolf handbooks.  Earning the religious emblem of one's faith is an optional requirement in the Duty to God adventures for Bear and Webelos Scouts.
The Emblems
A majority of religious groups support the religious emblems for the Cub Scouting program.  The youth religious emblems are conferred on a Scout by his religious leader after the Scout has completed the curriculum for the award.  More information can be found at www.scouting.org/scoutsource/Awards/ReligiousAwards.aspx or in the Duty to God brochure (found at the Scout Shop).
Most of the religious emblems for Cub Scouts consist of a bar pin and pendant, and are worn on the uniform above the left pocket on formal occasions.  The adult religious recognition award is presented by nomination only.  The recognition is presented to worthy adults for their outstanding service to youth both through their religious institution and one of the national youth agencies.  Recipients of these awards are unaware that they are being nominated.
Youth may not need to belong to a religious institution to earn that institution's award.  It depends on the religion.  Please check the eligibility requirements for a specific religious program.
Religious Emblem Recognition Square Knot
The religious emblem square knot may be worn on the uniform over the left pocket by youth who have completed the requirements for their religious emblem awards.  Only one knot is awarded.  However, one or more miniature devices are affixed to the knot to indicate which level(s) of the award the youth has completed (Cub Scout, Boys Scout, Venturer).  Scouts can earn all levels of their religious emblems program.
The cloth, silver knot on purple patch may be worn by youth or by an adult member who earned the knot as a youth, above the left pocket.
The cloth, purple knot on silver patch may be worn by adult members presented with the recognition, above the left pocket.
Adults may wear both knots if they satisfy qualifying criteria.
___________________________________
Resource of the Month:  BSA Duty to God websites
Further information on the Duty to God program and the religious emblems is available at these websites:
*Guide to Awards and Insignia:  www.scouting.org/Media/InsigniaGuide.aspx
*P.R.A.Y. Publishing:  www.praypub.org
*LDS-BSA Relationships:  www.ldsbsa.org
*National Catholic Committee on Scouting:  www.nccs-bsa.org
*National Jewish Committee on Scouting:  www.jewishscouting.org
*National Islamic Committee on Scouting:  http://islamicsouncilonscouting.com

Wednesday, January 27, 2016

Cub Scout Camping

Here's a great article on the Cub Scout Camping Adventures, found on the Utah National Parks Council blog:  http://blog.utahscouts.org/camping-2/lds-cub-scouts-can-go-camping/.  Check it out, and then have fun outdoors!  Please share any of your fun "day long outdoor activity" ideas in the comments!

Sunday, September 27, 2015

Cub Scout Carnival Adventures

This list is just a beginning idea on some of the things you can pass off at a Cub Scout Carnival.  I would love to see some of your ideas!  Please post game ideas and general carnival how-to's in the comments.
Carnival Adventures
The following Adventures can be passed off through activities at the Cub Scout Carnival pack meeting.

Tiger
Games Tigers Play 1a: Play 2 initiative or team-building games with the members of your den.
Curiosity, Intrigue, and Magical Mysteries 1: Learn a magic trick. Practice your magic trick so you can perform it in front of an audience.

Wolf
Call of the Wild 2: Show how to tie an overhand knot and a square knot.
Council Fire 6c: Create a den project from recyclables for a pack meeting. (Make a game)
Running With the Pack 1: Play catch with someone in your den or family who is standing 10 steps away from you. Play until you can throw and catch successfully at this distance. Take a step back, and see if you can improve your throwing and catching ability.
Running With the Pack 2: Practice balancing as you walk forward, backward, and sideways.
Running With the Pack 3: Practice flexibility and balance by doing a front roll, a back roll, and a frog stand.
Running With the Pack 4: Play a sport or game with your den or family, and show good sportsmanship.
Running With the Pack 5: Do at least 2 of the following- frog leap, inchworm walk, kangaroo hop, or crab walk.
Adventures in Coins 3: Play a coin game.
Adventures in Coins 5: Play a game or create a game board with your den or family where you can practice adding and subtracting coins.
Air of the Wolf 1ci: Make a paper airplane and fly it 5 times...
Air of the Wolf 1cii: Make a balloon-powered sled or boat...
Code of the Wolf 1: math games
Code of the Wolf 3c: Shoot a basketball...
Collections and Hobbies 6: Play a game that involves collecting.
Digging in the Past 1: Dino match game
Motor Away 1a: paper airplanes...
Paws of Skill 7: obstacle course...

Bear
Bear Necessities 8: tie 2 half hitches
Grin and Bear It: all
A Bear Goes Fishing 3: Cast a fishing pole at a target.
Make It Move 1: Create an exploding craft stick reaction.
Marble Madness 5: marble obstacle course
Marble Madness 7: marble race track
Marble Madness 8: marble maze

Webelos/Arrow Light
Stronger, Faster, Higher 2: assorted physical activities...
Stronger, Faster, Higher 4: obstacle course...
Scouting Adventures 5a: tie a square knot, 2 half hitches, taut-line hitch


All Ranks
Outdoor Code/LNT
6 Essentials
ID animals, birds, plants, fish, reptiles, signs
Map and Compass

Wednesday, September 16, 2015

Faith in God and Cub Adventures Correlation

How does the LDS Faith in God program fit into the new Cub Adventures program?  The following correlation chart is found at https://www.lds.org/callings/primary/leader-resources/scouting-in-primary/cub-scouting?lang=eng.

Activity Correlation Suggestions

FAITH IN GODWOLFBEARWEBELOS AND ARROW OF LIGHT
Learning and Living the Gospel
In a family home evening, teach others about things we can do to remain faithful.Required
Duty to God Footsteps 1b, 2a
Required
Fellowship and Duty to God 2c, 2d
Required
Duty to God and You 2b, 2c
Duty to God in Action 2a, 2b
Give a family home evening lesson on Joseph Smith’s First Vision.  Required
Fellowship and Duty to God 2b, 2d
Required
Duty to God in Action 2d
Read a recent conference address given by the prophet.
Decide what you can do to follow the prophet, and do it.
Required
Duty to God Footsteps 2a
Required
Fellowship and Duty to God 2b
 
Give an opening and a closing prayer in family home evening or Primary. Share your feelings about how prayer protects us and helps us to stay close to Heavenly Father and the Savior. Required
Duty to God Footsteps 2d
  
Tell a story from the Book of Mormon that teaches faith in Jesus Christ. Share your testimony of the Savior. Required
Duty to God Footsteps 2b
Required
Fellowship and Duty to God 2b
Required
Duty to God in Action 2d
Read D&C 89. Discuss how Heavenly Father blesses us when we faithfully live the Word of Wisdom. Help plan and conduct and activity to teach the Word of Wisdom to others.Required
Running with the Pack 6
Paws of Skill 1
Required
Bear Necessities 5

Elective
Bear Picnic Basket 1a
Required
Cast Iron Chef 4
Stronger, Faster, Higher 4
Prepare a pedigree chart. Prepare a family group record for your family and share a family story.   Required
Duty to God in Action 2d

Elective
Project Family 1, 2
Learn to sing “Choose the Right” (Hymns, no. 239). Explain what agency is and what it means to be responsible for your choices. Discuss how making good choices has helped you develop greater faith.Required
Duty to God Footsteps 2c
  
Serving Others
Plan and complete a service project that helps a family member or neighbor.Required
Council Fire 3, 5b
Required
Fellowship and Duty to God 2a
Paws for Action 3b
Required
Webelos Walkabout 7
Building a Better World 8
Duty to God in Action 2e

Elective
Aware and Care 7a, 7g, 7h
Fix It 4
Project Family 4, 5
Write a letter to a teacher, your parents, or your grandparents telling them what you appreciate and respect about them. Required
Council Fire 4

Elective
Collections and Hobbies 5
Hometown Heroes 4
  
Make a list of the qualities you like in a person. Choose one quality to develop in yourself. Discuss how showing respect and kindness strengthens you, your family, and others.Elective
Hometown Heroes 1, 3
Required
Fellowship and Duty to God 2b
 
Plan, prepare, and serve a nutritious meal.Required
Running with the Pack 6
Required
Bear Necessities 5

Elective
Bear Picnic Basket 2a, 2b
Required
Cast Iron Chef 2
Webelos Walkabout 4

Elective
Castaway 1b
Project Family 4c
Entertain young children with songs or games you have learned or made yourself.Elective
Adventures in Coins 5
Code of the Wolf 1a, 1b, 2a, 2b
Required
Grin and Bear It 3
Paws for Action 2bv

Elective
Marble Madness 2, 5, 6, 7
Roaring Laughter 3, 4
Required
Stronger, Faster, Higher 5

Elective
Aware and Care 7h
Castaway 2c, 2d, 2e
Game Design 4
Into the Wild 9b
Maestro! 3d
Project Family 7
Learn about and practice good manners and courtesy.Required
Paws on the Path 5
 Required
Webelos Walkabout 5
Camper 7
Scouting Adventure 1a, 1b

Elective
Aware and Care 6
Moviemaking 2
Sportsman 4
Plan and hold a parent-child activity.Required
Call of the Wild 3
Paws on the Path 6

Elective
Code of the Wolf 1a, 1b, 1c, 2a,
2b,3b
Finding Your Way 5
Hometown Heroes 4
Running with the Pack 4
...many more
Required
Bear Necessities 6
Fur, Feathers, and Ferns 1, 3, 4, 7
Paws for Action 2biv

Elective
Marble Madness 2, 5, 7
A Bear Goes Fishing 3, 4
Roaring Laughter 3, 4, 5
Salmon Run 6
...many more
Required
First Responder 7
Webelos Walkabout 6
Building a Better World 5
Camper 6
Scouting Adventure 2, 4

Elective
Art Explosion 1
Earth Rocks! 2, 4, 5, 7
Fix It 4
Into the Wild 9a
Into the Woods 4
Project Family 5, 6, 7
...many more
Read the twelfth article of faith. Discuss what it means to be a good citizen and how your actions can affect others. Required
Call of the Wild 7
Council Fire 2b, 2c, 5a, 5b
Paws on the Path 5

Elective
Cubs Who Care 2c
Paws of Skill 5
Required
Fellowship and Duty to God 2c
Paws for Action 1c
Required
Webelos Walkabout 5
Building a Better World 1, 2, 3
Camper 7
Scouting Adventure 1a, 1b

Elective
Build My Own Hero 2
Moviemaking 2
Sportsman 4
Developing Talents
Learn how to budget and save money.Required
Running with the Pack 6
Elective
Bear Picnic Basket 1c
Required
Cast Iron Chef 3
Building a Better World 5
Learn to sing, play, or lead a song from the Children’s Songbook. Teach or share the song in a family home evening or at Primary.Required
Call of the Wild 6
Duty to God Footsteps 2c
Required
Bear Necessities 2
Elective
Maestro! 2c, 3a, 3e
Write a poem, story, or short play that teaches a principle of the gospel or is about Heavenly Father’s creations. Required
Call of the Wild 6
Howling at the Moon 2
Elective
Beat of the Drum 2
Roaring Laughter 3
Elective
Art Explosion 3i
Moviemaking 1, 2
Make an item from wood, metal, fabric, or other material or draw, paint, or sculpt a piece of art. Display your finished work for others to see.Required
Council Fire 5c

Elective
Air of the Wolf 1cii, 2b, 3b, 4
Motor Away 1, 2, 3
Required
Bear Claws 3
Baloo the Builder 3
Beat of the Drum 3, 4, 5
Make It Move 2, 3, 4
Marble Madness 4, 8
Robotics 3, 4
A World of Sound 1, 2, 3
Elective
Adventures in Science 3c, 3d
Art Explosion 2, 3, 4
Build It 2
Engineer 2, 4
Maestro! 2a, 2b
Visit an art museum or attend a concert, play, or other cultural event. Share your experience with your family or activity day group.Elective
Collections and Hobbies 3
Cubs Who Care 2h
Required
Paws for Action 1b

Elective
Beat of the Drum 6
Elective
Adventures in Science 2
Art Explosion 1
Aware and Care 7c
Maestro! 1a
List five things you can do to help around your home.Elective
Spirit of the Water 2
 Elective
Fix It 4
Project Family 3, 4, 6
Plan and participate in a physical fitness program for yourself that may include learning to play a sport or game. Participate in the program for one month.Elective
Paws of Skill 1, 3
 Required
Stronger, Faster, Higher 3, 4, 6

Elective
Sportsman 2, 3
Learn about and practice good nutrition, good health, and good grooming, including modest dress.Required
Running with the Pack 6
Required
Bear Necessities 5

Elective
Bear Picnic Basket 1a, 1b, 3
Required
Cast Iron Chef 2
Webelos Walkabout 4