Wednesday, August 8, 2018

Pack Resource Sheet September 2018


Scout Law: Trustworthy
A Scout tells the truth. He is honest, and he keeps his promises. People can depend on him.

Theme: A-Maze-ing Games
Remember that not only is it important to do your best when you play a game, but it is also important to be trustworthy when following the rules of the game. Winning at all costs is not part of a Scout’s code of conduct.

Gathering Activity: Find Your Puzzle
Materials: a few different pictures, glued to card stock, and cut into puzzle shapes.
Cut each picture into 6-8 pieces. As people arrive, give each person a puzzle piece. Explain that they are to go around the room and assemble the puzzles. When their puzzle is complete, encourage participants to get to know each other.

Opening Ceremony: A-Maze-Ing Games
Materials: Banner with 13 squares drawn in a horizontal row. 13 cards with words spelled vertically: DISPLAY, MOTTO, ADVANCEMENT, CITIZENS, WELCOME, FAMILIES, DENS, BADGES, SONGS, PACK, CUBMASTER, FRIENDS, CUBSCOUTS. Tape to hold cards in place. Use a different color for the underlined letters. Place the banner on a wall. As Cub Scouts read their lines, they place their cards vertically so at the end the 13 squares spell “AMAZEING GAMES.”

#1 & 2: WELCOME to our PACK meeting.
#3 & 4: We are so glad our FAMILIES and FRIENDS are here tonight.
#5 & 6: All the DENS and our CUBMASTER are ready to start.
#7: We are going to have SONGS, games, and all kinds of fun.
#8 & 9: We will also have ADVANCEMENT ceremonies and BADGES will be awarded.
#10: Please make sure to visit our DISPLAY tables for we did our best.
#11: “Do Your Best” - That's our MOTTO.
#12 & 13: So CUB SCOUTS will grow into good CITIZENS.
All: AMAZEING GAMES is our theme tonight!

Song: Play, Play, Play Some Games
Tune: Row, Row, Row Your Boat
Play, play, play some games
Play until we're done
Puzzles, riddles, mazes too
Let's all have some fun.

Learn, learn, learn new games
Akela help us there
We will follow all the rules
And learn to play them fair!

Song: The Games We Play
Tune: Clementine
There's Monopoly, and Chutes & Ladders,
Even board games with a twist.
But the games that are the most fun,
Are the games we can't resist.

We make them up and then we tell our friends,
Sometimes running, sometimes chase.
By using our imaginations
These cool games you can't replace.

Once we get started, we could play all day
Except for when we stop to eat,
We have fun with all the games we play,
but boy, at night, what sore, sore feet!

So let's get started with another game,
Tell me what you like to do.
Then we'll figure out just how to play,
And a new game will soon debut.

Advancement Ceremony: Board Game
Materials: On a large sheet of paper, draw a simple board game track with a few ladders. Write name of awards in an appropriate space. Write each recipient's name on colored paper shaped like a game piece and attach it with a piece of tape on the space indicating his current rank. Make game cards and separate them according to the rank.
(CM calls up a recipient and his family. The boy draws a game card and moves his piece to his new square. Proceed until all Scouts have moved their pieces.)
CM: You have reached your new rank (or adventure) not because of the lucky draw of your game card, but through hard work and help from your families and leaders. We are all proud of you. Congratulations!
Examples of game cards:
*Completed the Bobcat Trail. Move ahead 8 spaces.
*Succeeded in completing 6 Adventures. Move ahead to Wolf.
*Finished the requirements for the Bear Necessities Adventure. Climb the ladder.

Award Ideas:
*Attach awards to large puzzle shapes.
*Attach awards to sponge balls, and throw to recipients.
*Attach awards to large dice, and roll them to recipients.
*Have recipients walk through a maze drawn or taped on the floor to get to their award.

Cheers
Tic-tac-toe: Tic-tac-toe, Cub Scouts go!
Clue: It was the Cubmaster, at the pack meeting, with a cheer!
Checkers: King me!
Chess: Check mate!
Maze: You're a-maze-ing!

Audience Participation: Family Game Night
Divide audience into 6 groups. Assign each group one of the words listed below. When a group's item is mentioned in the story, the assigned group should shout the designated saying.
Game(s): Let's play!
Family: We have fun together!
Homemade: I made it myself!
Skill: More points for me!
Active: My turn!
Ride/Riding: Zoom, zoom!
Chase/Chasing: Try to catch me!
If you ask the Link family what their favorite family activity is, they will certainly tell you; family game night. That's when they have the most fun together.
The Link family takes their game night very seriously. Everyone in the family gets to suggest their favorite games. Choosing games to play on game night is an important decision and this is how that decision is made.
Each person in the family chooses two games they would like to play. Dad usually suggests a homemade game like Box Hockey or the Putting game. Mom's favorite games are usually games of skill. She might suggest darts or ping pong. Sally likes active games like Red Light, Green Light and Potato Race. Mitch likes everyone to play games while riding on their bicycles. He chooses games like Hitting the Target or Snail Race. And little Charlie's favorite games are chase games like Body Tag or Catch the Dragon's Tail.
Dad writes each family member's game suggestion on strips of paper. This adds up to 10 strips of paper with game ideas. There are always two homemade games from Dad, two games of skill from Mom, two active games from Sally, two riding games from Mitch, and two chasing games from little Charlie. Dad puts all the suggestions in a hat. Every family game night, they take time to play four games. Tonight, little Charlie picks out four strips of paper.
The first strip reads Hitting the Target. This is a riding game, so Mitch is happy, but since it is also an active game, Sally is happy too. And it is a game of skill, so Mom is excited about this choice. The second strip reads Body Tag. This is a chasing game, so little Charlie is ready to run.. But it is also an active game, so Sally is on her toes too. The third strip of paper reads the Putting game. This is a homemade game from Dad, so he is all prepared with the supplies he has made. But it is also a game of skill, so Mom likes this game too. The fourth strip has Potato Race written on it. That is Sally's suggestion for an active game, but it is also a riding game, so Mitch is very excited to play. And Dad says it is also a homemade game, so he gets another favorite too.
There seems to be something for every member of the Link family to like about each of these game suggestions! Each person likes each game for a different reason. But no matter which game is chosen, the one thing that all the Links agree on is that because it is their family night, they choose to play together, and that is the best choice of all.

Cubmaster's Minute: A Maze of Possibilities
As leaders and parents, we often feel we are navigating a “maze” of possibilities- and hazards. By following the ideals of Scouting, and helping our boys learn to be good citizens, loyal friends, active learners and healthy young men, and by providing uplifting and fun Scouting activities and supporting each boy in his chosen goals, we can help our sons navigate through the possibilities and avoid the hazards all around them. As we leave tonight, let us commit to helping each of our scouts become young men of good character- to navigate the “maze” successfully.

Cubmaster's Minute: Honest Play
This month you have had fun playing games and solving puzzles in your den meetings, with your families, and here tonight. Each game and puzzle has rules, and you played by those rules. Playing by the rules is important because that means you are being honest. An honest person is a person worthy of trust. If you are not honest and don't play by the rules, you may win the game, but would that be fair for others? It's much more fun to have friends who trust you.

Closing Ceremony: The Games of Life
Materials: Box lids from Clue, Chutes & Ladders, Candy Land, Trouble, Sorry, and Life (or pictures of games)
#1 (holding Clue lid): Cub Scouting has given us many a clue as to what to expect as we go through life.
#2 (holding Chutes & Ladders lid): We learn there will be many ups and downs.
#3 (holding Candy Land lid): And not everything will be sweet and easy as we go through life.
#4 (holding Trouble lid): We learn how to overcome troubles in life.
#5 (holding Sorry lid): And how to apologize and say I'm sorry.
#6 (holding Life lid): Yes, Cub Scouting teaches us all about life!

Note: All ranks have the opportunity to work toward the Cub Scout Outdoor Activity award by creating an outside game and playing it outside with friends for 30 minutes. Provide several pieces of game equipment (frisbees, hoops, cones, ball, etc.) and give boys 10 minutes to design a game for the den or pack to play.

Game: Red-Yellow-Black
See Baloo's Bugle, December 2008 issue, page 28, for the details for this life-sized maze. You can draw the maze using colored chalk in the parking lot, or lay it out using colored duct tape or crepe paper.

Cub Grub: Edible Maze
Ingredients: Graham cracker for each boy, frosting, plastic knives, toothpicks, various candies
Directions: Each boy frosts his graham cracker. Then he “lays out” a maze by drawing with a toothpick on the frosting. Candies such as M&M's can be used to show the pathway through the maze.

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