Scout
Law: Trustworthy
A
Scout tells the truth. He is honest, and he keeps his promises.
People can depend on him.
Theme:
A-Maze-ing Games
Remember
that not only is it important to do your best when you play a game,
but it is also important to be trustworthy when following the rules
of the game. Winning at all costs is not part of a Scout’s code of
conduct.
Gathering
Activity: Find Your Puzzle
Materials:
a few different pictures, glued
to card stock, and cut into puzzle shapes.
Cut
each picture into 6-8 pieces. As people arrive, give each person a
puzzle piece. Explain that they are to go around the room and
assemble the puzzles. When their puzzle is complete, encourage
participants to get to know each other.
Opening
Ceremony: A-Maze-Ing Games
Materials:
Banner with 13 squares drawn in
a horizontal row. 13 cards with words spelled vertically: DISPLAY,
MOTTO,
ADVANCEMENT,
CITIZENS,
WELCOME,
FAMILIES,
DENS,
BADGES,
SONGS,
PACK,
CUBMASTER,
FRIENDS,
CUBSCOUTS.
Tape to hold cards in place. Use a different color for the
underlined letters. Place the banner on a wall. As Cub Scouts read
their lines, they place their cards vertically so at the end the 13
squares spell “AMAZEING GAMES.”
#1
& 2: WELCOME to our PACK meeting.
#3
& 4: We are so glad our FAMILIES and FRIENDS are here tonight.
#5
& 6: All the DENS and our CUBMASTER are ready to start.
#7:
We are going to have SONGS, games, and all kinds of fun.
#8
& 9: We will also have ADVANCEMENT ceremonies and BADGES will be
awarded.
#10:
Please make sure to visit our DISPLAY tables for we did our best.
#11:
“Do Your Best” - That's our MOTTO.
#12
& 13: So CUB SCOUTS will grow into good CITIZENS.
All:
AMAZEING GAMES is our theme tonight!
Song:
Play, Play, Play Some Games
Tune:
Row, Row, Row Your Boat
Play,
play, play some games
Play
until we're done
Puzzles,
riddles, mazes too
Let's
all have some fun.
Learn,
learn, learn new games
Akela
help us there
We
will follow all the rules
And
learn to play them fair!
Song:
The Games We Play
Tune:
Clementine
There's
Monopoly, and Chutes & Ladders,
Even
board games with a twist.
But
the games that are the most fun,
Are
the games we can't resist.
We
make them up and then we tell our friends,
Sometimes
running, sometimes chase.
By
using our imaginations
These
cool games you can't replace.
Once
we get started, we could play all day
Except
for when we stop to eat,
We
have fun with all the games we play,
but
boy, at night, what sore, sore feet!
So
let's get started with another game,
Tell
me what you like to do.
Then
we'll figure out just how to play,
And
a new game will soon debut.
Advancement
Ceremony: Board Game
Materials:
On a large sheet of paper, draw a simple board game track with a few
ladders. Write name of awards in an appropriate space. Write each
recipient's name on colored paper shaped like a game piece and attach
it with a piece of tape on the space indicating his current rank.
Make game cards and separate them according to the rank.
(CM
calls up a recipient and his family. The boy draws a game card and
moves his piece to his new square. Proceed until all Scouts have
moved their pieces.)
CM:
You have reached your new rank (or adventure) not because of the
lucky draw of your game card, but through hard work and help from
your families and leaders. We are all proud of you.
Congratulations!
Examples
of game cards:
*Completed
the Bobcat Trail. Move ahead 8 spaces.
*Succeeded
in completing 6 Adventures. Move ahead to Wolf.
*Finished
the requirements for the Bear Necessities Adventure. Climb the
ladder.
Award
Ideas:
*Attach
awards to large puzzle shapes.
*Attach
awards to sponge balls, and throw to recipients.
*Attach
awards to large dice, and roll them to recipients.
*Have
recipients walk through a maze drawn or taped on the floor to get to
their award.
Cheers
Tic-tac-toe:
Tic-tac-toe, Cub Scouts go!
Clue:
It was the Cubmaster, at the pack meeting, with a cheer!
Checkers:
King me!
Chess:
Check mate!
Maze:
You're a-maze-ing!
Audience
Participation: Family Game Night
Divide
audience into 6 groups. Assign each group one of the words listed
below. When a group's item is mentioned in the story, the assigned
group should shout the designated saying.
Game(s):
Let's play!
Family:
We have fun together!
Homemade:
I made it myself!
Skill:
More points for me!
Active:
My turn!
Ride/Riding:
Zoom, zoom!
Chase/Chasing:
Try to catch me!
If
you ask the Link family what their favorite family activity is, they
will certainly tell you; family game night. That's when they have
the most fun together.
The
Link family takes their game night very seriously. Everyone in the
family gets to suggest their favorite games. Choosing games to play
on game night is an important decision and this is how that decision
is made.
Each
person in the family chooses two games they would like to play. Dad
usually suggests a homemade game like Box Hockey or the Putting game.
Mom's favorite games are usually games of skill. She might suggest
darts or ping pong. Sally likes active games like Red Light, Green
Light and Potato Race. Mitch likes everyone to play games while
riding on their bicycles. He chooses games like Hitting the Target
or Snail Race. And little Charlie's favorite games are chase games
like Body Tag or Catch the Dragon's Tail.
Dad
writes each family member's game suggestion on strips of paper. This
adds up to 10 strips of paper with game ideas. There are always two
homemade games from Dad, two games of skill from Mom, two active
games from Sally, two riding games from Mitch, and two chasing games
from little Charlie. Dad puts all the suggestions in a hat. Every
family game night, they take time to play four games. Tonight,
little Charlie picks out four strips of paper.
The
first strip reads Hitting the Target. This is a riding game, so
Mitch is happy, but since it is also an active game, Sally is happy
too. And it is a game of skill, so Mom is excited about this choice.
The second strip reads Body Tag. This is a chasing game, so little
Charlie is ready to run.. But it is also an active game, so Sally is
on her toes too. The third strip of paper reads the Putting game.
This is a homemade game from Dad, so he is all prepared with the
supplies he has made. But it is also a game of skill, so Mom likes
this game too. The fourth strip has Potato Race written on it. That
is Sally's suggestion for an active game, but it is also a riding
game, so Mitch is very excited to play. And Dad says it is also a
homemade game, so he gets another favorite too.
There
seems to be something for every member of the Link family to like
about each of these game suggestions! Each person likes each game
for a different reason. But no matter which game is chosen, the one
thing that all the Links agree on is that because it is their family
night, they choose to play together, and that is the best choice of
all.
Cubmaster's
Minute: A Maze of Possibilities
As
leaders and parents, we often feel we are navigating a “maze” of
possibilities- and hazards. By following the ideals of Scouting, and
helping our boys learn to be good citizens, loyal friends, active
learners and healthy young men, and by providing uplifting and fun
Scouting activities and supporting each boy in his chosen goals, we
can help our sons navigate through the possibilities and avoid the
hazards all around them. As we leave tonight, let us commit to
helping each of our scouts become young men of good character- to
navigate the “maze” successfully.
Cubmaster's
Minute: Honest Play
This
month you have had fun playing games and solving puzzles in your den
meetings, with your families, and here tonight. Each game and puzzle
has rules, and you played by those rules. Playing by the rules is
important because that means you are being honest. An honest person
is a person worthy of trust. If you are not honest and don't play by
the rules, you may win the game, but would that be fair for others?
It's much more fun to have friends who trust you.
Closing
Ceremony: The Games of Life
Materials:
Box lids from Clue, Chutes & Ladders, Candy Land, Trouble,
Sorry, and Life (or pictures of games)
#1
(holding Clue lid): Cub Scouting has given us many a clue as to what
to expect as we go through life.
#2
(holding Chutes & Ladders lid): We learn there will be many ups
and downs.
#3
(holding Candy Land lid): And not everything will be sweet and easy
as we go through life.
#4
(holding Trouble lid): We learn how to overcome troubles in life.
#5
(holding Sorry lid): And how to apologize and say I'm sorry.
#6
(holding Life lid): Yes, Cub Scouting teaches us all about life!
Note:
All ranks have the opportunity to work toward the Cub Scout Outdoor
Activity award by creating an outside game and playing it outside
with friends for 30 minutes. Provide several pieces of game
equipment (frisbees, hoops, cones, ball, etc.) and give boys 10
minutes to design a game for the den or pack to play.
Game:
Red-Yellow-Black
See
Baloo's Bugle, December 2008 issue, page 28, for the details for this
life-sized maze. You can draw the maze using colored chalk in the
parking lot, or lay it out using colored duct tape or crepe paper.
Cub
Grub: Edible Maze
Ingredients:
Graham cracker for each boy, frosting, plastic knives, toothpicks,
various candies
Directions:
Each boy frosts his graham cracker. Then he “lays out” a maze
by drawing with a toothpick on the frosting. Candies such as M&M's
can be used to show the pathway through the maze.